Vectr
EX‑1 / Performance Eyewear

Precision has
a reflection.
The coat is a material, not a filter
That streak is a real reflection, calculated, not painted.
The lens carries a real Cycles transmission layer (it actually lets light pass through, tinted ice-blue) with a genuine coat layer on top, the same physical idea a real mirror-coated sport lens uses. Cycles renders that coat against the scene’s real lights, so the bright streak crossing the lens in every shot is a calculated reflection, not a gradient drawn on top afterward.
The rig around it keeps that reflection honest: no diffuse studio dome, just a few hard, narrow lights against a near-black stage, the same rim-lighting approach real product photographers use to carve reflective black objects out of the dark. Nothing here simulates polish. The polish is the render.

Every edge reads as instrument, not accessory
Chrome where it has to work.
The bridge hinge stays uncoated chrome, the one material in the piece built to catch light rather than control it. Everywhere else, the frame answers in matte graphite, so the eye reads exactly two surfaces, lens and metal, doing two different jobs.